resume/about
Anwar Bey-Taylor
Character Designer
Mind Traveler Design
www.MINDTRAVELERDESIGN.com
MINDTRAVELERDESIGN@gmail.com
Character Designer
Mind Traveler Design
www.MINDTRAVELERDESIGN.com
MINDTRAVELERDESIGN@gmail.com
Location: Baltimore, MD-USA
Mission:
To work as a character artist creating beautiful art at a cinematic level, with realism, style, soul, and most of all Life, for Video Games and Feature Film.
Related Work Experience:
Related Work Experience:
Zenimax Online Studios - 01/09 - Present
Character Artist - Working with Zenimax Online on their upcoming unnanouced MMO.
Mind Traveler Design - Freelance Character Artist - Present
Blizzard Entertainment - Cinematic Modeler - 01/08 - 01/09
Blizzard Entertainment - Cinematic Modeler - 01/08 - 01/09
OverView:
I specialize in:
I specialize in:
Real-time high and low poly Character & Prop Modeling (hardsurface & Organic)
normal map & AO map creation
Texture Painting & Creation
Efficient UV-unwrapping
Rigging
normal map & AO map creation
Texture Painting & Creation
Efficient UV-unwrapping
Rigging
I have advanced knowledge in Autodesk 3ds Max, Autodesk Maya, Adobe Photoshop, Autodesk Mudbox, Pixologic Zbrush, Xnormal, and Headus UVLayout.
Art Institute of CA- Orange County - Dec 06
Game Art & Design
Cyber Girl Workshop V7.0 8 weeks - 2007
Instructor: Steven Stahlberg
www.cgworkshops.com
Creature and Character Design - Class 10 weeks - 2008
Instructor: Jordu Schell
www.schellstudio.com
Game Art & Design
Cyber Girl Workshop V7.0 8 weeks - 2007
Instructor: Steven Stahlberg
www.cgworkshops.com
Creature and Character Design - Class 10 weeks - 2008
Instructor: Jordu Schell
www.schellstudio.com
Word/pdf version resume available upon request. Please Email me with questions, inquiries, or the need for additional information
Email: MINDTRAVELERDESIGN@GMAIL.COM